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  1. Jun 13, 2005
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  11. Jan 13, 2004
    • slevy's avatar
      Add Chromatek color-coding of depth, contributed by Carl Hultquist · b849a754
      slevy authored
      (chultquist@smuts.uct.ac.za, student of Anthony Fairall), as part of his
      Computer Science Honours project.  Works with Chromatek glasses,
      which make red things look nearby, blue things far away.
      New commands:
         chromadepth {on|off}
      	replaces colors of points and polygons with depth-coded colors
         chromaparams ZSTART ZRANGE
      	sets Z-range (distance from camera plane) over which
      	colormapping applies.  Z=ZSTART maps to first entry,
      	Z=ZSTART+ZRANGE maps to last entry in colormap.
         chromacmap  FILE.CMAP
      	Specifies colormap.
      See example files data/chromadepth.cmap and data/hipchroma.
      b849a754
  12. Jan 09, 2004
  13. Jan 08, 2004
    • slevy's avatar
      Add lum options: · 1c09455c
      slevy authored
         "all"  - revert to autoranging
         "abs [base]"  - lum = scalefactor * abs(value - base)
         "lin"  - default behavior (unsets any "abs")
      1c09455c
  14. Dec 10, 2003
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  36. Jan 22, 2002
    • slevy's avatar
      Add "timealign", "skipblanktimes" commands. · bac1c392
      slevy authored
      Default change: no longer skip blank times!
      Per-data time ranges now extend overall clock range,
      don't replace it.
      Reset material properties (shininess, specular, ambient)
      when drawing a lighted mesh.
      bac1c392
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