- Jul 25, 2008
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slevy authored
for listening for commands from network; transfer fields; attempts to get "play" to play, etc. Some from Stuart: PpCmd uses string object; passing PpCmd commands by transfer-field from master to slaves.
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slevy authored
and socket structures from Will Davis. Update PpCmd to freeze commands into string objects.
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slevy authored
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slevy authored
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slevy authored
in Syzygy case.
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slevy authored
looks like a real bug, yeow.
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slevy authored
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slevy authored
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slevy authored
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- Jul 22, 2008
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slevy authored
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slevy authored
Will Davis' changes: No . before $(OBJ_SUFFIX). Don't override .cc.o / .cpp.o rules. Include Syzygy's $(COMPILE_FLAGS) in our $(CFLAGS)/$(CXXFLAGS). For MinGW, need "-liberty" (for random()) and be sure to compile winjunk.c.
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slevy authored
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slevy authored
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slevy authored
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slevy authored
Explicitly (int) when we've parsed into a float.
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slevy authored
according to whether msg() or warn() was called.
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slevy authored
swap32() and swap16() return void.
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slevy authored
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slevy authored
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slevy authored
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slevy authored
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slevy authored
onWindowStartGL() returns void. Implement PpCmd interface for serializing commands for network transport.
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slevy authored
Updated PpCmd interface too.
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slevy authored
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slevy authored
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slevy authored
Use #defines for access() and stat().
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slevy authored
just define our own.
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slevy authored
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slevy authored
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slevy authored
Need <sys/types.h> -- for MinGW?
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slevy authored
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slevy authored
Handle -seconds and -frames correctly -- thanks to g++ -Wall for catching improper ref to ws->...!
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slevy authored
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- Jul 15, 2008
- Jul 14, 2008