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Commit 31761e3c authored by slevy's avatar slevy
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Be consistent: use GL_TEXTURE_3D not GL_TEXTURE_3D_EXT.

parent 20d219e3
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...@@ -109,7 +109,7 @@ int txbind( Texture *tx, int *enabled ) ...@@ -109,7 +109,7 @@ int txbind( Texture *tx, int *enabled )
} }
#ifdef GL_TEXTURE_3D #ifdef GL_TEXTURE_3D
txtarget = (tx->flags & TXF_3D) ? GL_TEXTURE_3D_EXT : GL_TEXTURE_2D; txtarget = (tx->flags & TXF_3D) ? GL_TEXTURE_3D : GL_TEXTURE_2D;
#else #else
txtarget = GL_TEXTURE_2D; txtarget = GL_TEXTURE_2D;
......
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