partiview-5.html 2.74 KiB
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<H2><A NAME="s5">5.</A> <A HREF="partiview.html#toc5">Viewing Window Keyboard Shortcuts </A></H2>
<P>Commands that you can give from within the viewing window are all single
keystroke commands, often combined with moving the mouse.</P>
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<BLOCKQUOTE><CODE>
<PRE>
TAB change focus to command window for Control Commands
S/s toggle STEREO mode (need blue/red glasses :-)
modes: mono redcyan crosseyed glasses
See also the 'stereo' View Command
> single frame forward stepping, in time animation mode
< single frame backward stepping, in time animation mode
Button-N various translation/rotation/zoom, depending on mode (fly/orbit/rot/tran)
SHIFT + Button-N modifier to the usual Button-N action, to have more fine control
CTRL + Button-N modifier to orbit-mode, e.g. to do translations instead of rotations
playmodes:
s playnow
l loop (rock)
f,e playevery=1
r,t playevery=0
Gview.cpp : Fl_Gview::handle()
cw reset camera position
p identify nearest object under mouse cursor
P pick that object as the new origin
o ORBIT mode
f FLY mode
r ROTATE mode
t TRANSLATE mode
O toggle perspective mode
v make field of view larger
V make field of view smaller
^v toggle debug output
@ report viewpoint position
= show object-to-world, world-to-object 4x4 matrices
(precede by object name, e.g. "c=", "g3=")
ESC exit
PrintScreen Take image snapshot of current view
< > Step backwards/forwards in dynamical time
(numeric prefix sets time step)
{ } Animate backwards/forwards in dynamical time
~ Fermionic dynamical-time animation toggle:
cycle between stop/forward/stop/backward/...
z Z Halve/double animation speed (dyn units/sec)
(numeric prefix sets animation speed)
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