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#ifndef SPECKS_H
#define SPECKS_H
#ifdef __cplusplus
extern "C" {
#endif
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#include <stdio.h>
#define MAXVAL 14
#define CONSTVAL MAXVAL
struct speck {
Point p;
int rgba;
float size;
float val[MAXVAL]; /* other data values, from which we determine size/threshold/etc. */
char title[28];
};
#define SMALLSPECKSIZE(maxval) ( (char *)&(((struct speck *)0)->val[maxval]) - (char *)0 )
#define NewNSpeck(sl, nspecks) ( (struct speck *)NewN( char, (sl)->bytesperspeck*nspecks ) )
#define NextSpeck(sp, sl, skip) ( (struct speck *) (((char *)sp) + (skip)*(sl)->bytesperspeck ) )
struct valdesc {
float min, mean, max, sum;
int nsamples; /* over which mean is computed */
float cmin, cmax; /* range actually used for coloring (may differ from min..max) */
float lmin, lmax; /* range actually used for sizing (lum) */
int cexact; /* "use exact (unscaled) value as colortable index" */
int call; /* "use entire color range for color" */
int lall; /* "use entire data range for lum" */
float lum; /* luminosity scale factor */
enum Lop { L_LOG, L_EXP, L_POW } lop;
float lbase, lexp; /* L_LOG: log(v/lbase + lexp); L_EXP: pow(lexp, v/lbase); L_POW: pow(v/lbase, lexp) */
char name[20];
};
struct AMRbox {
Point p0, p1; /* opposite corners of box */
int level;
int boxno;
};
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struct specklist {
struct specklist *next;
int nspecks;
int bytesperspeck; /* allow for shortened specks */
struct speck *specks;
float scaledby;
int coloredby; /* val[] index used for colormapping */
int sizedby; /* val[] index used for sizing */
int colorseq, sizeseq, threshseq;
Point center, radius; /* of bounding box, after scaling to world space */
Point interest; /* point-of-interest, if any */
char *text;
int subsampled; /* subsampling ("every") factor applied already */
int used; /* "used" clock, for mem purges */
struct specklist *freelink; /* link on free/scrap list */
};
struct specktree { /* Not used yet, if ever */
struct specklist self;
struct specklist *kid[8];
};
struct coordsys {
char name[16];
Matrix w2coord;
};
struct wfframe {
float tx, ty, tz;
float rx, ry, rz;
float fovy;
};
struct wfpath {
struct wfpath *next;
int nframes, frame0;
int curframe;
float fps; /* frames per second */
struct wfframe *frames;
};
#define MAXFILES 8
struct stuff {
struct specklist *sl; /* Current display = anima[curdata][curtime] */
struct specklist **anima[MAXFILES]; /* anima[ndata][ntimes]: All data */
char dataname[MAXFILES][12];
int ntimes, ndata;
int timeroom; /* number of slots allocated for:
* anima[0..ndata-1][0..timeroom-1]
* datafile[0..ndata-1][0..timeroom-1]
*/
int curtime, curdata;
int datatime; /* timestep at which to add newly-read specks */
int datasync; /* read .raw data synchronously? */
/* Clones of sl, curtime, curdata, snapped once per frame for consistency */
/* If st->dyndata,
* then specks_set_timestep(st, time)
* calls (*st->dyndatafunc)(st, time) to find new st->sl.
* st->dyndatadata can hold an opaque pointer used by dyndatafunc.
*/
int dyndata;
struct specklist *(*dyndatafunc)(struct stuff *st, double realtimestep);
void *dyndatadata;
struct specklist *frame_sl;
int frame_time, frame_data;
struct specklist **annot[MAXFILES]; /* annotation strings */
void **datafile[MAXFILES]; /* datafile[ndata][ntimes] -- open-file handles for each dataset */
int datatimes[MAXFILES]; /* number of timesteps for each dataset */
char **fname[MAXFILES];
struct valdesc vdesc[MAXFILES][MAXVAL+1];
char *annotation; /* annotation string */
char *frame_annotation; /* ... snapped for current frame */
int ntextures; /* extensible array of Textures */
Texture **textures;
Matrix objTo2w; /* object-to-world transform, used in cave only so far */
float spacescale;
int sizedby, coloredby;
int sizeseq, colorseq;
int trueradius;
char *sdbvars;
struct coordsys altcoord[1];
float speed; /* time steps per CAT_time second */
float fspeed; /* time steps per CAVETime second */
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float playnext; /* time at which we take our next step.
* (= CAVETime of last step plus 1/fspeed,
* if in timeplay mode).
*/
int hidemenu;
float menudemandfps; /* If frame rate < demanded then hide scene */
float alpha;
float gamma; /* to compensate for display gamma */
int fast;
int fog; /* unused */
float pfaint, plarge; /* min/max point brightness */
float polymin; /* min size (pixels) to render polygons */
float polymax; /* max size (pixels) to render polygons */
float psize;
float polysize;
float textmin; /* min height (pixels) to render labels */
float textsize;
int useme; /* global enable/disable display flag */
int usepoly;
int polysizevar;
int polyarea; /* scale polygon area with data? else radius */
int polyorivar0;
int usepoint;
int usetext;
int usetextaxes;
int usetextures;
int useblobs;
float txscale;
int texturevar;
float fogscale;
int npolygon;
enum FadeType {
F_SPHERICAL, F_PLANAR, F_CONSTANT, F_LINEAR, F_LREGION, F_KNEE2, F_KNEE12
} fade;
float fadeknee1, fadeknee2; /* near and far distance knees in fade curve */
float knee2steep; /* steepness of far knee */
Point fadecen;
#define P_THRESHMIN 0x1
#define P_THRESHMAX 0x2
#define P_USETHRESH 0x4
int usethresh; /* bit-encoded */
int threshvar; /* datavar index to threshold on */
float thresh[2]; /* data range */
int threshseq;
int inpick;
float gscale;
Point gtrans;
int useboxes;
int boxtimes;
int boxlevels;
int boxlevelmask;
int boxlabels;
int boxaxes;
float boxlabelscale;
float boxlinewidth;
float goboxscale;
#define MAXBOXLEV 16
float boxscale[MAXBOXLEV];
struct AMRbox **boxes; /* An array per time step */
int staticboxroom;
struct AMRbox *staticboxes; /* another array of permanent boxes */
char vdcmd[128];
int subsample; /* show every Nth data point */
int *cmap; /* rgba format */
int ncmap; /* number of entries in cmap, 1..256 (> 0) */
int *boxcmap;
int boxncmap;
struct AMRbox clipbox; /* clipping region. clipbox.level > 0 if active. */
int fetchpid;
volatile int fetching; /* busy fetching data in subprocess (don't start another fetch) */
volatile int fetchdata, fetchtime; /* data and timestep being fetched */
int used; /* global "used" clock, for LRU purging */
struct specklist *scrap; /* stuff to be deleted when it's safe */
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/* async command streams */
#define MAX_ASYNC 8
FILE *asyncmd[MAX_ASYNC];
};
/*
* some globals for collaborating with Matt's AMR code.
* We need to publicize where our menu lies.
*/
extern int parti_menuwall;
extern int parti_menubox[4]; /* xmin,ymin, xmax,ymax (pixels)
* with 0,0 at LOWER LEFT
*/
extern int parti_datastep;
extern int vtkamr_datastep, vtkamr_datastep_ready;
extern void specks_display( struct stuff *st );
extern struct stuff *specks_init( int argc, char *argv[] );
extern void specks_read( struct stuff **stp, char *fname );
extern struct specklist *specks_ieee_read_timestep( struct stuff *st,
int subsample, int dataset, int timestep );
extern void specks_ieee_open( struct stuff *st, char *fname, int dataset, int starttime );
extern void drawspecks( struct stuff *st );
int specks_partial_pick_decode( struct stuff *st, int id,
int nhits, int nents, GLuint *hitbuf,
unsigned int *bestzp,
struct specklist **slp, int *speckno, Point *pos );
extern int specks_parse_args( struct stuff **, int cat_argc, char *cat_argv[] );
extern void specks_set_time( struct stuff *, double newtime );
extern void specks_set_timestep( struct stuff * );
extern int specks_get_datastep( struct stuff * );
extern void specks_discard( struct stuff *, struct specklist **slist ); /* Free later */
extern int specks_check_async( struct stuff ** );
extern void specks_set_annotation( struct stuff *, CONST char *str );
extern void specks_current_frame( struct stuff *, struct specklist *sl );
extern void specks_datawait( struct stuff * );
extern struct specklist * specks_timespecks( struct stuff *, int dataset, int timestep );
extern struct specklist **specks_timespecksptr( struct stuff *, int dataset, int timestep );
extern float display_time(void);
#ifdef __cplusplus
}
#endif
#endif /*SPECKS_H*/