#include <string.h> #include "Plot.H" #include "sfont.h" #include "shmem.h" int Plot_add_drawer( Fl_Plot *plot, void (*func)( Fl_Plot *, void *obj, void *arg ), void *obj, void *arg, char *name, int id ) { plot->add_drawer( func, obj, arg, name, id ); } int Plot_inpick( Fl_Plot *plot ) { return plot->inpick(); } void Plot_setpick( Fl_Plot *, void (*pickcb)(Fl_Plot *, int hits, int ents, GLuint *buf) ); Fl_Plot::Fl_Plot(int x, int y, int w, int h, const char *label = 0) : Fl_Gl_Window(x,y,w,h,label) { init(); end(); } int Fl_Plot::add_drawer( void (*func)( Fl_Plot *, void *obj, void *arg ), void *obj, void *arg, const char *name, int id ) { if(id < 0) id = next_id(); int dno = withid( id ); if(dno < 0) { if(ndrawers_ >= maxdrawers_) { maxdrawers_ = ndrawers_*2 + 15; int room = maxdrawers_ * sizeof(struct drawer); drawers_ = (struct drawer *) (drawers_==NULL ? malloc(room) : realloc(drawers_, room)); } dno = ndrawers_++; } struct drawer *dp = &drawers_[dno]; dp->func = func; dp->obj = obj; dp->arg = arg; dp->name = shmstrdup(name); dp->id = id; notify(); redraw(); return id; } void Fl_Plot::notify() { if(notify_ != NULL) (*notify_)( this, notifyarg_ ); } int Fl_Plot::withid( int id ) const { // Which drawer[] slot is id in? for(int dno = 0; dno < ndrawers_; dno++) if(drawers_[dno].id == id) return dno; return -1; } int Fl_Plot::next_id() const { int id; for(id = 1; withid(id) >= 0; id++) ; return id; } void draw_axis( float v0, float v1, float ybase, float ytick, float htext, char *just, char *title ) { glColor3f( 1,1,1 ); glBegin( GL_LINES ); glVertex2f( 0,ybase ); glVertex2f( 1,ybase ); glVertex2f( 0,ybase ); glVertex2f( 0,ytick ); glVertex2f( 1,ybase ); glVertex2f( 1,ytick ); glEnd(); char lbl[16]; sprintf(lbl, "%.2g", v0); Point at = { 0, ytick, 0 }; sfStrDrawTJ( lbl, htext, &at, NULL, just ); sprintf(lbl, "%.2g", v1); at.x[0] = 1; sfStrDrawTJ( lbl, htext, &at, NULL, just ); if(title) { at.x[0] = .5; at.x[1] = ytick + (ytick-ybase); sfStrDrawTJ( title, htext, &at, NULL, "c" ); } } void Fl_Plot::draw() { /* draw scene */ if(!valid() || damage() || inpick()) { /* Assume reshaped */ valid(1); glViewport( 0, 0, w(), h() ); } glClearDepth( 1.0 ); glColorMask( 1, 1, 1, 1 ); glClearColor( bgcolor_.x[0], bgcolor_.x[1], bgcolor_.x[2], 0 ); glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); glDisable( GL_DEPTH_TEST ); glDisable( GL_LIGHTING ); glDisable( GL_TEXTURE_2D ); glDisable( GL_COLOR_MATERIAL ); glMatrixMode( GL_PROJECTION ); glLoadIdentity(); glOrtho( -.15, 1.05, -.15, 1.05, -1, 1 ); glMatrixMode( GL_MODELVIEW ); glPushMatrix(); glScalef( x1_ == x0_ ? 1 : 1/(x1_-x0_), y1_ == y0_ ? 1 : 1/(y1_-y0_), 1 ); glTranslatef( -x0_, -y0_, 0 ); for(int i = 0; i < ndrawers_; i++) { struct drawer *dp = &drawers_[i]; if(dp->func != NULL) (*dp->func)( this, dp->obj, dp->arg ); } glPopMatrix(); /* Draw axes */ draw_axis( x0_, x1_, -.01, -.04, .1, "n", xtitle() ); glPushMatrix(); glRotatef( 90, 0,0,1 ); draw_axis( y0_, y1_, .01, .04, .1, "s", ytitle() ); glPopMatrix(); if(children() > 0) Fl_Gl_Window::draw(); } int Fl_Plot::handle(int ev) { if(eventhook) { /* Allow clients to pre-screen our events without subclassing */ switch((*eventhook)(this, ev)) { case 1: return 1; /* pre-screener handled it */ case -1: return 0; /* pre-screener commands us to ignore it too */ default: break; /* Else just process event normally below */ } } if(Fl_Gl_Window::handle(ev)) return 1; switch(ev) { case FL_FOCUS: hasfocus_ = 1; return 1; // Yes, we want FL_KEYBOARD events case FL_UNFOCUS: hasfocus_ = 0; return 1; case FL_PUSH: { // Besides navigating, grab keyboard focus if we're clicked-on if(!hasfocus_) take_focus(); } case FL_DRAG: case FL_RELEASE: if(pickcb_ != NULL) { dpickx_ = Fl::event_x(); dpicky_ = h() - Fl::event_y(); if(ev == FL_PUSH) { do_pick( dpickx_, dpicky_ ); pickneeded_ = 0; } else { if(!pickneeded_) { pickneeded_ = 1; Fl::add_idle( Fl_Plot::idlepick, (void *)this ); } } return 1; } /* Maybe do right-button pick? */ return 0; case FL_ENTER: take_focus(); return 1; case FL_KEYBOARD: if(Fl::event_text() == NULL || Fl::event_text()[0] == '\0') return 0; int c = Fl::event_text()[0]; switch(c) { case 'p': case 'P': do_pick( Fl::event_x_root() - x_root(), y_root() + h() - Fl::event_y_root() ); break; case '\033': exit(0); /* ESC */ default: c = 0; } /* Maybe check Fl::event_key(FL_HOME), etc.? */ return c==0 ? 0 : 1; } return 0; } void Fl_Plot::xrange( float x0, float x1 ) { x0_ = x0; x1_ = x1; notify(); redraw(); } void Fl_Plot::yrange( float y0, float y1 ) { y0_ = y0; y1_ = y1; notify(); redraw(); } void Fl_Plot::xtitle( const char *str ) { if(xtitle_) Free(xtitle_); xtitle_ = str ? shmstrdup(str) : NULL; notify(); redraw(); } void Fl_Plot::ytitle( const char *str ) { if(ytitle_) Free(ytitle_); ytitle_ = str ? shmstrdup(str) : NULL; notify(); redraw(); } void Fl_Plot::picksize( float width, float height ) { } void Fl_Plot::pickbuffer( int words, GLuint *buf ) { } void Fl_Plot::picker( void (*pickcb)(Fl_Plot *, int, int, GLuint *, void *arg), void *arg ) { } int Fl_Plot::pickresults( int *wordsp, GLuint **bufp ) { } /* returns num hits, too */ int Fl_Plot::do_pick( float pickx, float picky ) { } /* Calls back function given by picker() */ int Fl_Plot::snapshot( int x, int y, int w, int h, void *packedrgb ) { } // Take snapshot into caller-supplied buffer, w*h*3 bytes long void Fl_Plot::idlepick( void *vthis ) { Fl_Plot *me = (Fl_Plot *)vthis; if(me->pickneeded_) { me->do_pick( me->dpickx_, me->dpicky_ ); me->pickneeded_ = 0; Fl::remove_idle( Fl_Plot::idlepick, vthis ); } }