#include <stdio.h> #include <stdlib.h> #ifdef WIN32 # include "winjunk.h" #endif #include <GL/gl.h> #include "geometry.h" #include "shmem.h" #include <string.h> #include <stdarg.h> #include <math.h> #include <errno.h> #include <signal.h> #if unix # include <GL/glx.h> /* for try_stereo() */ # include <FL/x.H> #endif #include "specks.h" #include "partiview.H" #include "partiviewc.h" #include <ctype.h> #undef isspace /* hack for irix 6.5 */ extern "C" { /* Handle pick results */ void specks_picker( Fl_Gview *gview, int nhits, int nents, GLuint *hitbuf, void *vview ) { Fl_Gview *view = (Fl_Gview *)vview; struct stuff *st; unsigned int bestz = ~0u; struct stuff *bestst = NULL; struct specklist *bestsl; int bestspeckno; int id, bestid = -1; Point bestpos, wpos; int centerit = Fl::event_state(FL_SHIFT); for(id = 0; id < MAXSTUFF; id++) { if((st = stuffs[id]) == NULL) continue; if(specks_partial_pick_decode( st, id, nhits, nents, hitbuf, &bestz, &bestsl, &bestspeckno, &bestpos )) { bestst = st; bestid = id; } } if(bestst) { char fmt[1024], wpostr[80]; vtfmpoint( &wpos, &bestpos, view->To2w( bestid ) ); if(memcmp( &wpos, &bestpos, sizeof(wpos) )) { sprintf(wpostr, " (w%g %g %g)", wpos.x[0],wpos.x[1],wpos.x[2]); } else { wpostr[0] = '\0'; } strcpy(fmt, bestsl->bytesperspeck < sizeof(struct speck) ? "[g%d]%sPicked %g %g %g%s%.0s (of %d)" : "[g%d]%sPicked %g %g %g%s \"%s\" (of %d)"); if(bestsl->text == NULL && bestst->vdesc[bestst->curdata][0].name[0] != '\0') { strcat(fmt, ";"); for(int i = 0; i < MAXVAL && bestst->vdesc[bestst->curdata][i].name[0]; i++) sprintf(fmt+strlen(fmt), " %.9s %%g", bestst->vdesc[bestst->curdata][i].name); } struct speck *sp = NextSpeck( bestsl->specks, bestsl, bestspeckno); msg(fmt, bestid, centerit?"*":"", bestpos.x[0],bestpos.x[1],bestpos.x[2], wpostr, bestsl->text ? bestsl->text : sp->title, nhits, sp->val[0],sp->val[1],sp->val[2],sp->val[3],sp->val[4], sp->val[5],sp->val[6],sp->val[7],sp->val[8],sp->val[9]); if(centerit) { gview->center( &wpos ); if(ppui.censize > 0) gview->redraw(); } } else { msg("Picked nothing (%d hits)", nhits); } } void draw_specks( Fl_Gview *view, void *vst, void *junk ) { struct stuff *st = (struct stuff *)vst; specks_set_timestep( st ); specks_current_frame( st, st->sl ); st->inpick = view->inpick(); drawspecks( st ); st->inpick = 0; } void parti_allobjs( int argc, char *argv[] ) { for(int i = 0; i < MAXSTUFF; i++) { struct stuff *st = stuffs[i]; if(st) specks_parse_args( &st, argc, argv ); } } void parti_redraw() { if(ppui.view) ppui.view->redraw(); } void parti_update() { if(ppui.view) while(ppui.view->damage()) Fl::wait(.1); } void parti_censize( float newsize ) { if(newsize != ppui.censize) ppui.view->redraw(); ppui.censize = newsize; } float parti_getcensize() { return ppui.censize; } char *parti_bgcolor( const char *rgb ) { static char bgc[16]; Point bgcolor; bgcolor = *ppui.view->bgcolor(); if(rgb) { if(1 == sscanf(rgb, "%f%*c%f%*c%f", &bgcolor.x[0], &bgcolor.x[1], &bgcolor.x[2])) bgcolor.x[1] = bgcolor.x[2] = bgcolor.x[0]; ppui.view->bgcolor( &bgcolor ); } sprintf(bgc, "%.3f %.3f %.3f", bgcolor.x[0],bgcolor.x[1],bgcolor.x[2]); return bgc; } int *try_quad_stereo() { #if unix static int attrs[] = { #ifdef GLX_SAMPLE_BUFFERS_SGIS GLX_SAMPLE_BUFFERS_SGIS, 1, GLX_SAMPLES_SGIS, 4, #endif GLX_STEREO, GLX_RGBA, GLX_DOUBLEBUFFER, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, GLX_BLUE_SIZE, 1, GLX_DEPTH_SIZE, 1, None }; int *ap = attrs; #ifdef GLX_SAMPLE_BUFFERS_SGIS if(Fl_Gl_Window::can_do( ap )) return ap; ap += 4; #endif /* When our view window(s) are created, make sure they ask for the * same set of values. */ if(Fl_Gl_Window::can_do( ap )) return ap; return NULL; #else /* win32 */ return NULL; #endif } char *parti_stereo( const char *ster ) { static char rslt[28]; static enum Gv_Stereo stereotype = GV_MONO; static int *quadmode = NULL; static char *sternames[] = { "mono", "redcyan", "crosseyed", "glasses" }; int smode = -1; if(stereotype == GV_MONO) { quadmode = try_quad_stereo(); stereotype = (quadmode!=NULL) ? GV_QUADBUFFERED : GV_REDCYAN; } if(ster) { float v; if(sscanf(ster, "%f", &v)) { ppui.view->stereosep(v); smode = stereotype; } if(strstr(ster,"on")) smode = stereotype; if(strstr(ster,"off")) smode = GV_MONO; if(strstr(ster, "red")) smode = stereotype = GV_REDCYAN; if(strstr(ster, "quad") || strstr(ster, "gla") || strstr(ster, "hard") || strstr(ster, "hw")) { if(quadmode != NULL) { smode = stereotype = GV_QUADBUFFERED; } else { msg("Can't do quadbuffered/hardware stereo"); smode = GV_MONO; } } if(smode < 0) { msg("stereo: [on|off|redcyan|glasses] [stereosep]"); msg(" Try stereosep values from 0.02 to 0.1, or -.02 .. -.1 to swap eyes"); } } if(smode >= 0) { if(smode == (int)GV_QUADBUFFERED) ppui.view->mode( quadmode ); else ppui.view->mode( FL_RGB | FL_DOUBLE | FL_DEPTH | FL_MULTISAMPLE ); ppui.view->stereo( (enum Gv_Stereo)smode ); } smode = ppui.view->stereo(); sprintf(rslt, "%g %s", ppui.view->stereosep(), (smode<=0||smode>=COUNT(sternames)) ? "off" : sternames[smode]); return rslt; } char *parti_clip( const char *nearclip, const char *farclip ) { float n, f; if(nearclip != NULL && sscanf(nearclip, "%f", &n) > 0) ppui.view->nearclip( n ); if(farclip != NULL && sscanf(farclip, "%f", &f) > 0) ppui.view->farclip( f ); static char why[16]; sprintf(why, "clip %.4g %.4g", ppui.view->nearclip(), ppui.view->farclip()); return why; } int parti_move( const char *onoffobj, struct stuff **newst ) { int objno = -1; if(onoffobj) { if(!strcmp(onoffobj, "off")) ppui.view->movingtarget(0); else if(!strcmp(onoffobj, "on")) ppui.view->movingtarget(1); else if(sscanf(onoffobj, "g%d", &objno) > 0 || sscanf(onoffobj, "%d", &objno) > 0) { ppui.view->movingtarget(1); objno = parti_object( onoffobj, newst ); } else { msg("move {on|off|g<N>} -- select whether navigation can move sub-objects"); } } return ppui.view->movingtarget() ? ppui.view->target() : -1; } int parti_snapset( char *fname, char *frameno ) { int len; static char suf[] = ".%03d.ppm.gz"; int needsuf; if(fname) { len = strlen(fname); needsuf = (0==strchr(fname, '%')) ? 0 : sizeof(suf)-1; if(ppui.snapfmt) Free(ppui.snapfmt); ppui.snapfmt = NewN(char, len+needsuf+1); sprintf(ppui.snapfmt, needsuf ? "%s" : "%s%s", fname, suf); frameno = 0; } if(frameno) sscanf(frameno, "%d", &ppui.snapfno); return ppui.snapfno; } int parti_snapshot( char *snapinfo ) { char tfcmd[10240], *tftail; int fail; #if !WIN32 /* if unix */ static char defsnap[] = "snap.%03d.tif"; static char prefix[] = "|convert ppm:- "; #else static char defsnap[] = "snap.%03d.ppm"; static char prefix[] = ""; #endif if(snapinfo) snapinfo[0] = '\0'; if(ppui.snapfmt == NULL) { ppui.snapfmt = NewN(char, sizeof(defsnap)); strcpy(ppui.snapfmt, defsnap); } tftail = tfcmd; if(ppui.snapfmt[0] != '|') { strcpy(tfcmd, prefix); tftail = tfcmd+sizeof(prefix)-1; } sprintf(tftail, ppui.snapfmt, ppui.snapfno); if(!ppui.view || !ppui.view->visible_r()) { msg("snapshot: no visible graphics window?"); return -2; } Fl_Widget *pa; for(pa = ppui.view; pa->parent(); pa = pa->parent()) ; pa->show(); // raise window // Ensure window's image is up-to-date parti_update(); int y, h = ppui.view->h(), w = ppui.view->w(); char *buf = (char *)malloc(w*h*3); if(!ppui.view->snapshot( 0, 0, w, h, buf )) { free(buf); msg("snapshot: couldn't read from graphics window?"); return -2; } #if !WIN32 void (*oldpipe)(int) = signal(SIGPIPE, SIG_IGN); FILE *p = popen(tfcmd+1, "w"); #else /* WIN32 */ FILE *p = fopen(tfcmd, "w"); #endif fprintf(p, "P6\n%d %d\n255\n", w, h); for(y = h; --y >= 0 && fwrite(&buf[w*3*y], w*3, 1, p) > 0; ) ; free(buf); fflush(p); fail = ferror(p); #if !WIN32 pclose(p); /* unix */ signal(SIGPIPE, oldpipe); #else fclose(p); /* win32 */ #endif if(y >= 0 || fail) { msg("snapshot: Error writing to %s", tfcmd); return -1; } if(snapinfo) sprintf(snapinfo, "%.1000s [%dx%d]", tftail, w, h); return ppui.snapfno++; } /* * This is how new objects get created -- via "object g<N>" command. */ int parti_object( const char *objname, struct stuff **newst ) { int i; if(newst) *newst = ppui.st; if(objname == NULL) { for(i = 1; i < MAXSTUFF; i++) if(ppui.st == stuffs[i]) return i; return -1; } if(ppui.view == NULL) return -1; if(!strcmp(objname, "c") || !strcmp(objname, "c0")) { ppui.view->target( GV_ID_CAMERA ); return -1; } if((sscanf(objname, "g%d", &i) > 0 || sscanf(objname, "%d", &i) > 0 || sscanf(objname, "[g%d]", &i) > 0) && i >= 0 && i < MAXSTUFF) { if(stuffs[i] == NULL) { stuffs[i] = specks_init( 0, NULL ); stuffs[i]->clk = ppui.clk; ppui.view->add_drawer( draw_specks, stuffs[i], NULL, NULL, i ); ppui.view->picker( specks_picker, ppui.view ); ppui.view->picksize( 4.0, 4.0 ); char tname[12]; sprintf(tname, "[g%d]", i); int me = ppui.obj->add( strdup(tname) ); ((Fl_Menu_Item *)ppui.obj->menu())[me].labelcolor( ppui.obj->labelcolor() ); } ppui.st = stuffs[i]; ppui.view->target( i ); ppui_refresh( ppui.st ); if(newst) *newst = stuffs[i]; return i; } msg("Don't understand object name \"%s\"", objname); return -1; } float parti_focal( char *newfocal ) { float focallen; if(newfocal && sscanf(newfocal, "%f", &focallen) > 0) ppui.view->focallen( focallen ); return ppui.view->focallen(); } float parti_fovy( char *newfovy ) { float fovy; if(newfovy && sscanf(newfovy, "%f", &fovy) > 0) if(ppui.view->perspective()) ppui.view->angyfov( fovy ); else ppui.view->halfyfov( 2*fovy ); return ppui.view->perspective() ? ppui.view->angyfov() : 2 * ppui.view->halfyfov(); } void parti_getc2w( Matrix *c2w ) { if(ppui.view && c2w) *c2w = *ppui.view->Tc2w(); } void parti_setc2w( const Matrix *c2w ) { ppui.view->Tc2w( c2w ); } void parti_seto2w( struct stuff *, int objno, const Matrix *o2w ) { ppui.view->To2w( objno, o2w ); } void parti_geto2w( struct stuff *, int objno, Matrix *o2w ) { *o2w = *ppui.view->To2w( objno ); } void parti_nudge_camera( Point *disp ) { Matrix Tc2w, Tdisp, Tnewc2w; if(ppui.view) { Tc2w = *ppui.view->Tc2w(); mtranslation( &Tdisp, disp->x[0], disp->x[1], disp->x[2] ); mmmul( &Tnewc2w, &Tc2w,&Tdisp ); ppui.view->Tc2w( &Tnewc2w ); } } void parti_setpath( struct stuff *st, int nframes, struct wfframe *frames, float fps = 30 ) { struct wfpath *path = &ppui.path; if(path->frames != NULL) free(path->frames); path->frames = NULL; path->fps = (fps <= 0 ? 30.0 : fps); path->nframes = nframes; path->frame0 = 1; path->curframe = path->frame0; if(nframes > 0) { path->frames = NewN( struct wfframe, nframes ); memcpy( path->frames, frames, nframes*sizeof(struct wfframe) ); } if(ppui.playframe) { ppui.playframe->minimum( path->frame0 ); ppui.playframe->maximum( path->frame0 + path->nframes - 1 ); ppui.playframe->value( path->frame0 ); ppui.playtime->step( 1, 100 ); ppui.playtime->minimum( 0.0 ); ppui.playtime->maximum( path->nframes / path->fps ); ppui.playtime->value( 0.0 ); } } int parti_readpath( struct stuff *st, const char *fname ) { int nframes, room; struct wfframe *fr, *cf; FILE *f; char line[256], *cp; int lno = 0; if(fname == NULL || (f = fopen(fname, "r")) == NULL) { msg("readpath: %.200s: cannot open: %s", fname, strerror(errno)); return 0; } nframes = 0; room = 2000; fr = NewA( struct wfframe, room ); while(fgets(line, sizeof(line), f) != NULL) { lno++; for(cp = line; isspace(*cp); cp++) ; if(*cp == '#' || *cp == '\0') continue; if(nframes >= room) { struct wfframe *nfr; room *= 3; nfr = NewA( struct wfframe, room ); memcpy( nfr, fr, nframes * sizeof(struct wfframe) ); fr = nfr; } cf = &fr[nframes]; if(sscanf(cp, "%f%f%f%f%f%f%f", &cf->tx,&cf->ty,&cf->tz, &cf->rx,&cf->ry,&cf->rz, &cf->fovy) < 7) { msg( "readpath: %.200s line %d: expected tx ty tz rx ry rz fovy, got: %.100s", fname, lno, line); fclose(f); return 0; } nframes++; } fclose(f); parti_setpath( st, nframes, fr ); parti_setframe( st, 1 ); msg("%d frames in %.200s", nframes, fname); return 1; } static void fd_got_data( int fd, void * ) { specks_check_async( &ppui.st ); } void parti_asyncfd(int fd) { Fl::add_fd( fd, fd_got_data ); } void parti_unasyncfd(int fd) { Fl::remove_fd(fd); } static void playidle( void * ) { struct stuff *st = ppui.st; struct wfpath *path = &ppui.path; if(!ppui.playing) { Fl::remove_idle( playidle, st ); ppui.playidling = 0; return; } double now = wallclock_time(); if(ppui.playspeed == 0) ppui.playspeed = 1; int frame = ppui.framebase; if(ppui.playevery) { frame += (int) ((ppui.playspeed < 0) /* round away from zero */ ? ppui.playspeed - .999f : ppui.playspeed + .999f); ppui.framebase = frame; ppui.playtimebase = now; } else { frame += (int) ((now - ppui.playtimebase) * ppui.playspeed * path->fps); } if(frame < path->frame0 || frame >= path->frame0 + path->nframes) { frame = (frame < path->frame0) ? path->frame0 : path->frame0 + path->nframes-1; switch(ppui.playloop) { case 0: /* Not looping; just stop at end. */ Fl::remove_idle( playidle, st ); ppui.playidling = 0; parti_play( st, "0" ); break; case -1: /* Bounce: stick at same end of range, change direction */ ppui.playspeed = -ppui.playspeed; break; case 1: /* Loop: jump to other end of range */ frame = (frame == path->frame0) ? path->frame0 + path->nframes-1 : path->frame0; } ppui.framebase = frame; ppui.playtimebase = now; parti_setframe( st, frame ); return; } /* * Cases: * - we're displaying frames slower than real time. * => use an idle function. * - we're displaying frames faster than real time. * => use a timeout. */ int needidle = ppui.playidling; float dt = 0; if(frame != path->curframe) { parti_setframe( st, frame ); needidle = 1; } else { frame += (ppui.playspeed > 0) ? 1 : -1; dt = (frame - ppui.framebase) / (ppui.playspeed * path->fps) + ppui.playtimebase - now; needidle = (dt < .05); } if(needidle && !ppui.playidling) { Fl::add_idle( playidle, st ); } if(!needidle && ppui.playidling) { Fl::remove_idle( playidle, st ); } ppui.playidling = needidle; if(!needidle) { fprintf(stderr, "<%.3f>", dt); Fl::add_timeout( dt, playidle, st ); } } void parti_play( struct stuff *st, const char *rate ) { struct wfpath *path = &ppui.path; int playnow = 1; if(rate != NULL) { char *ep; float sp = strtod(rate, &ep); if(strchr(ep, 's')) playnow = 0; if(strchr(ep, 'l')) ppui.playloop = 1; else if(strchr(ep, 'k')) ppui.playloop = -1; /* rock */ else if(strchr(ep, 'f') || strchr(ep, 'e')) ppui.playevery = 1; else if(strchr(ep, 'r') || strchr(ep, 't')) ppui.playevery = 0; if(ep != rate) { if(sp == 0) playnow = 0; else ppui.playspeed = sp; } } /* Always stop any ongoing timers */ Fl::remove_idle( playidle, st ); Fl::remove_timeout( playidle, st ); ppui.playing = 0; ppui.playidling = 0; if(playnow) { ppui.playtimebase = wallclock_time(); ppui.framebase = path->curframe; if(ppui.playspeed > 0 && path->curframe >= path->frame0+path->nframes-1) ppui.framebase = path->frame0; else if(ppui.playspeed < 0 && path->curframe <= path->frame0) ppui.framebase = path->frame0 + path->nframes - 1; parti_setframe( st, ppui.framebase ); Fl::add_idle( playidle, st ); ppui.playing = 1; ppui.playidling = 1; } if(ppui.play != NULL) { ppui.play->label( ppui.playing ? "stop" : "play" ); ppui.play->value( ppui.playing ); ppui.play->redraw(); } } void wf2c2w( Matrix *Tcam, const struct wfframe *wf ) { Matrix Rx, Ry, Rz, T; mtranslation( &T, wf->tx, wf->ty, wf->tz ); mrotation( &Ry, wf->ry, 'y' ); mrotation( &Rz, wf->rz, 'z' ); mrotation( &Rx, wf->rx, 'x' ); mmmul( Tcam, &Rz, &Rx ); mmmul( Tcam, Tcam, &Ry ); mmmul( Tcam, Tcam, &T ); /* so Tcam = Rz * Rx * Ry * T */ } int parti_frame( struct stuff *st, CONST char *frameno, CONST struct wfpath **pp ) { if(pp != NULL) *pp = &ppui.path; if(frameno != NULL) return parti_setframe( st, atoi(frameno) ); return (ppui.path.frames == NULL || ppui.path.nframes <= 0) ? -1 : ppui.path.curframe; } int parti_setframe( struct stuff *st, int fno ) { struct wfpath *path = &ppui.path; if(path->frames == NULL || path->nframes <= 0) return -1; if(fno < path->frame0) fno = path->frame0; else if(fno >= path->frame0 + path->nframes) fno = path->frame0 + path->nframes - 1; Matrix Tc2w; wf2c2w( &Tc2w, &path->frames[fno - path->frame0] ); ppui.view->Tc2w( &Tc2w ); ppui.view->angyfov( path->frames[fno - path->frame0].fovy ); path->curframe = fno; if(ppui.playframe) { ppui.playframe->value( fno ); float t = (fno - path->frame0) / path->fps; if(fabs(t - ppui.playtime->value()) * path->fps > .5) ppui.playtime->value( t ); } return fno - path->frame0; } void parti_center( const Point *cen ) { if(ppui.view) ppui.view->center( cen ); } void parti_getcenter( Point *cen ) { if(ppui.view && cen) *cen = *ppui.view->center(); } void parti_set_speed( struct stuff *st, double speed ) { ppui.stepspeed->truevalue( speed ); } void parti_set_timebase( struct stuff *st, double timebase ) { char str[32]; ppui.timebasetime = timebase; sprintf(str, "%.16lg", timebase); ppui.timebase->value( str ); parti_set_timestep( st, clock_time( st->clk ) ); } void parti_set_timestep( struct stuff *st, double timestep ) { char str[32]; sprintf(str, "%.16lg", timestep - ppui.timebasetime); ppui.timestep->value( str ); } void parti_set_running( struct stuff *st, int running ) { int fwdbtn = (clock_fwd( st->clk ) > 0); ppui.runstop[!fwdbtn]->value(0); ppui.runstop[fwdbtn]->value(running); clock_set_running( st->clk, running ); } void parti_set_fwd( struct stuff *st, int fwd ) { int fwdbtn = (fwd > 0); ppui.runstop[!fwdbtn]->value(0); ppui.runstop[fwdbtn]->value( clock_running( st->clk ) ); } } /* end extern "C" */