#ifndef _PARTIVIEW_C_H #define _PARTIVIEW_C_H #ifdef __cplusplus extern "C" { #endif #ifndef CONST # ifdef __cplusplus # define CONST const # else # define CONST # endif #endif struct stuff ; #define MAXSTUFF 24 extern struct stuff *stuffs[MAXSTUFF]; extern int parti_readpath( struct stuff *st, CONST char *fname ); extern void parti_play( struct stuff *st, CONST char *rate ); extern int parti_frame( struct stuff *st, CONST char *frameno, CONST struct wfpath **pp ); extern int parti_setframe( struct stuff *st, int fno ); extern float parti_focal( char *newfocal ); extern float parti_fovy( char *newfovy ); extern int parti_ortho( char *newortho ); extern char *parti_clip( CONST char *znear, CONST char *zfar ); extern char *parti_bgcolor( CONST char *rgb ); extern char *parti_stereo( CONST char *stereosep ); extern float parti_getcensize(); extern void parti_censize( float v ); extern void parti_getcenter( Point *center ); extern void parti_center( CONST Point * ); extern void parti_getc2w( Matrix *c2w ); extern void parti_setc2w( CONST Matrix *c2w ); extern void parti_geto2w( struct stuff *st, int objno, Matrix *obj2world ); extern void parti_seto2w( struct stuff *st, int objno, CONST Matrix *obj2world ); extern int parti_object( CONST char *objname, struct stuff **newst ); extern int parti_move( CONST char *onoffobj, struct stuff **newst ); extern void parti_redraw(void); extern void parti_update(void); extern void parti_set_speed( struct stuff *st, double speed ); extern void parti_set_timestep( struct stuff *st, double timestep ); extern void parti_set_timebase( struct stuff *st, double timebase ); extern void parti_set_running( struct stuff *st, int running ); extern void parti_set_fwd( struct stuff *st, int fwd ); #ifndef CAVEMENU extern void parti_asyncfd( int fd ); extern void parti_unasyncfd( int fd ); extern int parti_snapset( char *basename, char *frameno ); extern int parti_snapshot( char *snapinfo ); #endif extern int msg( CONST char *fmt, ... ); #ifdef __cplusplus }; #endif #endif /*!_PARTIVIEW_C_H*/