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4. VIRDIR commands

(see also partibrains.c::specks_parse_args); these are commands typically called as "eval commands...."

read

read a specks file

include

NOTYET, does the same as the read command.

on

off

enable

disable

eval

add

async

specks_add_async

update

parti_update

hist

bound

fspeed

speed

run

fade

clipbox [cb]

object

tfm

bgcolor

BEGIN !CAVEMENU (virdir emulation)

stereo

snapset

snapshot

move on|off

move-objects on|off

clip

ortho

NOTYET

fov float

Get or set field of view (in degrees)

fovy float

Get or set field of view (in degrees)

focal float

Get or set the focal length

jump

Get or set the current position (XYZ) and viewing (RxRyRz) angle

rdata

Read a (.wf) file describing a path through space.

readpath

Read a (.wf) file describing a path through space.

play

frame

Get or set current frame

int[erest] [X Y Z Radius]

Get or set region of interest

cen[ter] [X Y Z Radius]

Get or set region of interest

censize

interest-marker size

END !CAVEMENU (virdir emulation)

step

fwd

gscale

scaling particles

clearobj

every N

Get or set the value to display every N-th particle

color

datavar [dv]

datawait on|off

lum

cmap filename

Load (ascii) filename with RGB values

boxcmap

cment

boxcment

only

thresh

rawdump

slum

scale-lum

see

show

showbox

hide

hidebox

box

boxes

boxlabel

boxaxes

boxscale

go

gobox

goboxscale

psize

pointsize

polysize

polylum

polyminpixels

labelminpixels

labelsize

lsize

point

points

poly

polygon

texture [tx]

txscale BUG in 'tx' name?

polyorivar

texturevar

label labels

laxes

polyside

gamma

alpha

fast

fog

menu fmenu

BEGIN CAVEMENU pos P1 P2 wall P1 hid [P1] show [P1] h [P1] demandfps [P1] font help ? END CAVEMENU

datascale

where [w]


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